Here are some scores I got with my GeForce GTX 295:ġ/ Software PhysX – SLI disabled – Score = 1796 pointsĢ/ Hardware PhysX – SLI disabled – Score = 11551 pointsģ/ Hardware PhysX – SLI enabled – Score = 11532 points Try it! To disable PhysX GPU acceleration (GeForce 8 and higher), open NVIDIA control panel and select the Disabled radio button in 3D Setting / PhysX Configuration: In pure software mode, FluidMark is also an excellent CPU benchmark. So if you can’t start the benchmark, be sure to have the latest PhysX runtimes ( at the time of writing).įluidMark exploits OpenGL for graphic acceleration and requires an OpenGL 2.0 compliant graphics card: NVIDIA GeForce 5 and and higher, AMD/ATI Radeon 9600+ and higher or a S3 Graphics Chrome 400/500 series with the latest graphics drivers. For all other cards that are not CUDA-compliant (GeForce 5/6 or Radeon for example) the PhysX engine runs in software mode. The graphics drivers for GeForce install the latest version of CUDA and PhysX runtimes. This engine is hardware accelerated (via CUDA) for all GeForce 8/9/GT200 with the latest graphics drivers. The main startup GUI (graphical user interface) is:įluidMark’s fluid simulation is based on NVIDIA PhysX engine. To ease your geek life, I added a file called Start-No-SPH.bat… In that case, the fluid is seen as a set of independent particles. I added a command line parameter to disable SPH method. The fluid simulation used the SPH or Smoothed Particle Hydrodynamics method where interparticle forces are considered (SPH requires more CPU or GPU horsepower!). In stability test mode, you can switch between textured particle and simple point particle by hit the R key.įluidMark is a fluid simulation benchmark based on NVIDIA PhysX engine. FluidMark 1.1.0 has been compiled with the latest PhysX SDK (v2.8.1 – by the way, seems NVIDIA has a slow update rate for their PhysX SDK □ ). I took FurMark‘s code base and merged it with FluidMark’s own routines. Remark: This version of FluidMark requires the installation of VS2005 2005 SP1 Redistributable package. About one year ago, the version 1.0.0 of FluidMark was released.
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